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Third Person Sandbox

Project type

Solo University Project (Gameplay Programming)

Role

Gameplay Programmer

This project is a gameplay demo made in Unity, that includes certain mechanics:

- A controllable character with a third person camera (and camera occlusion).
- Collectable power-ups such as a speed boost and double jump.
- An interactable door with switch and cutscene.
- Moving Platforms.
- A simple Enemy with Idle, Chase and Attack States.

The demo is made without the use of external Unity plug-ins such as Cinemachine. It is also made using the Unity Input System and can be played with either Keyboard and mouse or Controller.

© 2021 by Seanmatthews. All rights reserved.

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