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Eye Tracking and Speech Recognition Game

Project type

Solo University Project (Advanced Technologies)

Role

Game Designer, Programmer, UI Designer

In this project, I explored what game mechanics would be well suited to a game that the player controls with only their eyes and their words.

Using the Unity Game engine and Tobii 5 Eye Tracker, I created a top-down 2D animal catching game, where the player must catch moving animals by looking at them and saying the name of the animal, all while not looking directly at the demon.

The game was made to be easy to understand, but challenging to play due to the unconventional controls and the pace of play.

Each level the difficulty is increased, as the player must catch more animals to pass, and the spawn rate of both animals and demons increase. Also, new animal types are introduced each level, giving the player more animals to remember.

© 2021 by Seanmatthews. All rights reserved.

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